Showing posts with label ACW. Show all posts
Showing posts with label ACW. Show all posts

Friday, 14 October 2016

Some senior ACW Commanders

General Beauregard

General Hunter

Federal Baggage. Love having a baggage train for armies.

Saturday, 8 October 2016

Eureka 18mm ACW Reinforcements.

I painted these a little while ago but I thought I'd post them to prove I'm still alive!

The CSA get a battery of 3 inch Rifles.

The 1st Rhode Island Regiment. 

11th Mississippi. Must be hell being dyslexic and living in that state. 
I have to spell check it every time.


Saturday, 27 August 2016

Battle of Phillippi 3/6/61

I've foolishly wanted to play out Historical scenarios from the American Civil War from the beginning to end since I started collecting my armies. So this is the first of the series and arguably the first land battle of the civil war.
The Historical Battle of Phillippi was a instant rout with the Union forces surprising  unorganised Confederates in an early morning pincer move. To create some interest for myself I tasked the Confederates with holding the Town with two regiments against Col. Dumonts Brigade for 12 turns until Col. Kelly's Union Brigade turns up and sweeps all before them.
Dumont's column consists of the 14th Ohio, 6th and 7th Indiana Regiments plus two 6pndrs from the Cleveland Lt Artillery.


The alarm is raised and Col. Porterfield deploys a regiment each side of the bridge. 

Col. Dumont arrives with the 6th, 7th Indiana Regiments and the two 6pnr guns.  

The Guns deploy on the hill ready to support the advancing infantry. 

The 6th Indiana use the south woods as cover to out flank the Confederates.

 The 14th Ohio arrive on the Union left.

 The federals move into musket range.

The 7th Indiana take some hits. The drummer means they have disorder.


 The 1st Confederate Regiment has markers showing it is Disordered and Shaken.
Wooden houses only give a minimum amount of cover.

By turn 5 the 1st have had enough and run.
Fortunately Col. Porterfield was on hand to rally the boys!
  
 The 1st, now rallied, occupy some buildings on the south side of the river.

The 2nd Regiment now start taking the heat. They are now disordered. 

The Federals charge just falls short.

 The 6th Indiana successfully charge in.

  Col. Porterfield successfully manages to rally the second regiment.

 But they are charged in the rear by the 6th Indiana and...

 routs.

The 6th then charges the last defended house but are broken.

On turn 11 the 7th Indiana attempt to cross the bridge but are disordered by Confederate musketry.
These troops then clog up the bridge allowing the Rebels to hold until the end of turn 12.
Confederate Victory!

I trialled the Black Powder Glory Hallelujah rules
and they gave an enjoyable game.

The next battle Big Bethel.

Friday, 10 June 2016

Some Eureka 18mm ACW figures.

Well no internet for 20 days! The horror!
I did get some painting done though! Here's some Eureka ACW figures.


A battery of 10pndr Rifled Parrotts.

Some Confederate Horse holders.

Some Union Horse holders!

Sunday, 24 April 2016

Static Defence Scenario: ACW

A Neil Thomas Scenario with two objectives. A camp in the east
and a dominate hill in the North/West.
Dicing made the Union the defenders with 4 Green Infantry Regiments,
a Green Cavalry Regiment and a 6 gun 12pndr Napoleon Battery.
 2 units must remain near each objective and the Confederates only need to capture one to win.

Deciding the Camp is the most obvious target the Federals defend it
with two Infantry and the Battery. 

 The 2nd New York Volunteers ready to defend the camp.

 The Hill is further north and garrisoned by 71st New York Regiment and the 10th Illinois Cavalry. The 2nd New Hampshire is positioned so they can quickly support the Camp.

 The Confederates dice for their force and receive 4 Green Regiments,
an experienced Zouave Regiment and a battery of  4 12 pndrs.
All the confederates come on the west side heading for the far Hill objective!

 The Louisiana Tigers. They were the only experienced unit for both sides.

The Union begins to redeploy to defend the Hill!

The 10th Illinios dismount and head towards the west wood.

 The Battery unlimbers ready to fire in support.


 The 6th North Carolina manage a double move and successfully charge the Federal guns!

The 5th Massachusetts cross the fence to confront the North Carolina's


 The 7th Georgia form line and advance on the west wood. 

 The terrible odds facing the 71st New York.

 The 2nd New Hampshire defends the central wood from the 2nd Alabama.

 The Rebel Battery begins to bombard the 71st NY.  

 The fight for West Wood gets close and intense.

Out numbered the 71st NY bravely stands its ground.

Eventually it takes too many stun hits retreats back to the Hill!  

The dismounted Cavalry starts to stack up hits on the Georgians!   

General Porter rallies the 71st NY.

 The Cavalry wins!

The Georgians rout from the field.

The Federals manage to get the upper hand in the Central Wood as well.

 The 6th Nth Carolinas have seen off the 5th Mass  and are now confronted by the 2nd NY.

Battered the 4th Alabama retreat from the Central Wood.

The Illinois are pushed out of the West Woods.

 The Tigers fight for the Central Wood.

 The 6th fight off another Union Regiment

The Union Counter attack.



 The 71st are again forced back to the Hill.


The 2nd New Hampshire rout from the Central Wood!

 The artillery deliver constant fire.

And the 71st eventually break!

General Evans and the Tigers march unopposed to the Hill.
Confederate Victory!

The rules used were the  Shako to Coal-Scuttle by Nordic Weasel Games.
I've changed some rules to allow for Troop grades and ACW regiments habit of running then rallying.
Plus Brigade Commanders ratings. I have found them fun to use so far.