Historical Background
2550BC Messalim Ensi of Kish settles a peace during the 100
years war between Lagash and Umma and erects a Stele boundary marker on the
fertile lands of Gueden. This favours Lagash.
2425BC The Ensi of Umma, Ush would rip out the Stele and the
war would resume against Ensi Ennatum of Lagash.
I would normally use 6 random Units each but could easily see it being used for twice as many in commands. 12 turns. Umma has Initiative.
5 Objectives. Stele, 2 Ploughed fields. Central Bridge and
Hamlet. 1pt each for last to touch.
Terrain
Palm stand acts as rough and cover. Canal as rough, an
obstacle and defensible.
Hamlet is unwalled. Rough Ground can be soft sand, boggy
ground etc.
All terrain, but the Hill, is prohibited to wheels.
Solo
General Rule
Solo Regiments are Randomly selected and deployed in order
at 20cm after Players army is deployed and given orders.
Solo regiments advance towards nearest objective or enemy
Regiment.
Objectives get the priority.
Scenario specific
Umma has taken the initiative and so starts with it in the
first turn. Either side can be Automatic.
Hamlet:
Fastest Regiment closest to the Hamlet is swapped to that
flank and heads to hamlet. Once Hamlet is secured, they attack enemy flank.
D6 6-5 Next Regiment in line joins
the attack on the Hamlet and flank.
4-3 Fastest regiment, not Cart, out flanks the other flank,
cross’s the canal.
2-1 Best unit goes to reserve and assists when needed.
Notes
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