Saturday, 23 November 2013

Zedman Walking #6

Sgt Tazer strikes back:Day14

Loud speakers blasting the Police enter the neighbourhood in force.
One car peels off to set up a road block to the north.
The last car sets up a road block to protect the suburb they have just cleared.
The load speaker continues..
"Please remain indoors until we give the all clear."
"Medical assistance will then be available to those who require it."
Sgt Tazer, Con Nick and two other Police set up at the crossroads.
The Plan. Set up road blocks in the east, north and centre.
Clear the area of Zombies. Search the buildings for survivors.
The north car approaches its post.
          A couple of Zeds approach the cross road from the west.
One is knocked down by gun fire but everyone misses the Undead Policeman!
Zeds swam the isolated Northern police car.
The Undead Policeman  wanders into the Police lines and attacks Sgt Tazer.
One of the Zombies manages to break the glass and attacks the driver.
The driver fights it off but  now must do a drive test to escape.
And true to form in my Zombie games he manages a double fail!
This spills both officers out on the ground.
The other Police try to keep the Zeds off with gun fire but its not enough.
Some Zeds appear to the east.
After three different PEF's (random enemies or friends) resolved to increase the Encounter rating.
Finally the fourth is a mini van with two citizens.
Troy Story and Fred October. Both Rep 3.
A Zed approaches the eastern road block.
All the Zeds have been cleared around the north road entrance.
So now the decision has to be made on wether to send two Officers from
the cross roads to man this barricade.
Some Zeds attack the eastern road block.
One of the eastern officers goes down under a rush!
The Police provide covering fire for the Mini Van.
And they manage to escape only to be confronted by more Zeds.
With only one officer now protecting their escape they decide to
send reinforcements there and the Ambulance home.
A random event brings a house fire.

The fire seems to bring more Zeds.
Marge, Pete and Annie step out to help Troy and Fred to escape their van.


The last Officer on the eastern barricade tries to hold on.

The rest are on the way.

The rest arrive, clear out the Zeds and set up.

The Zombie Herds head down the main road.

 
The Police open up and with good initiative rolls manage to remove a lot of Zeds
and knock most of the rest down.
But there was a lot of them!

Eventually, there ranks thinned, they approach the barricade.

Sgt Tazer ends two of them with his Baton!

A desperate last second fusillade clears the Zeds away!

The Zed numbers thin down to a trickle.


With two guarding the barricade Sgt Tazer with Con Nick and another move out.

The change of tactics work and they manage to clear out the Zeds.

The house continues to burn.
Well the Police failed to liberate the suburb but with some lucky dice rolls
have managed to halt the spread of the infection.
For now.
 
 
 
 
 

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